Jump to content

Fighter sacking rate


Recommended Posts

I just took a look at all the fighters I have released since I started the game and was shocked to see it was 33. I know I get impatient with fighters but I never thought it was so many in just 2 years of playing the game!

 

So I was just wondering how many fighters others have sacked since they started the game, surely I can't be the only one who gets through them at a fair old rate.

Link to comment
Share on other sites

14 for me, I don't really sack too much. 6 early stage fighters that I found not useful enough, 2 tournament-crafted fighters I gave up after the tournament, 3 22 years old that I made to train slider and 3 fighters that I cut out for my redemption project(Man, I really need to update that thing now) after decided that they are not worthy enough for redemption.

Link to comment
Share on other sites

9:

2 from my very first fighters who was bad build(all cardio and strength lol ,i kept the 2 others) ,

4 because i wanted a fast learner (i created a fighter and sacked him right away if he wasn't as fast i wanted,after 4 i didn't get 1 lol so i forget this idea).

3 last years to make 3 projects fighters .

 

I don't like sacking fighters if they sucks i try to adapt sliders and training ,depending in what hidden they sucks .

  • Upvote 1
Link to comment
Share on other sites

13 so far (10 of which were either fail builds or just stupidly managed builds I thought were bad when it was my own idiocy - one of my first fighters was actually pretty good and I shouldn't have axed him), another 6-7 probably going to go in the not too distant future too.

Link to comment
Share on other sites

16 in 2 years.

 

- first 3 were 3 non-vip guys.

- next 3 were victims of ignorance

- 1 was a k-1 experiment (first k-1 tourney ever)

- 2 were performance based

- 1 was from a loss in a "sack finished fighter" tournament

- 5 were too slow in the gym

- 1 i really feel bad about since he was my 1st fighter.

Link to comment
Share on other sites

9:

2 from my very first fighters who was bad build(all cardio and strength lol ,i kept the 2 others) ,

4 because i wanted a fast learner (i created a fighter and sacked him right away if he wasn't as fast i wanted,after 4 i didn't get 1 lol so i forget this idea).

3 last years to make 3 projects fighters .

 

I don't like sacking fighters if they sucks i try to adapt sliders and training ,depending in what hidden they sucks .

Agree with Jacky I don't like to sack fighers :P

  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...