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Training young fighters


Monkey123

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It's preference, but I always think its better to train secondaries first as they will boost your primaries more than training the primaries will boost the secondaries

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Some do some don't. I have a guy that's just turned 21 with 5 sensational and 3 exceptional secondaries who is remarkable++/sensational-/proficient++/strong-

 

I'd personally take that anyday at that age is compared to only having 8 remarkable secondaries and remarkable across primaries

 

But again, there is no right or wrong way, just a persons opinion on how they want their fighter to be. I'm looking long term, and the secondaries first route means that I can just spar and work physicals soon to get them all up without worrying about getting specific coaches to improve a secondary

 

It's all opinion bud, but training secondaries do help raise primaries more than training primaries help raise secondaries so it depends how long you want to wait until you have the beast you want

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Yeah this is a good question.

 

I'd like to know how the best managers train their 18 year olds these days, I really have no idea what is effective

 

18 year olds seem a thousand times less popular than several months ago, I think the era of free agent hunting is upon us

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The training of 18 year olds depends on 3 things now. Whether you can afford the top training, whether you want to be specialised in certain areas or whether you want to be a jack of all trades

 

This is based on the new learning curves, that it is low level speed is slower up to woeful and it is faster from wonderful upwards

 

Assuming that private coaching isn't an issue there are 2 options

 

Option 1 is for the jack of all trades

Creation of the fighter for optimum gains means that there should be 30 points put in each primary and secondary to bypass the slower speeds. This will leave you with 2 points spare for primaries and 19 spare in secondaries to put in where you want

 

By doing this you are maximizing the gains you get early on and can gradually get the skills up towards wonderful, and then later down the line focus on areas to utilise the increased speed after wonderful to push on to the next level whilst still being able to compete in all areas

 

Option 2 is for the specialised route

I will use a stand-up fighter as an example here, you can put just 1 point in the skills you won't be using (takedown offence, GnP and submissions) which then leave you with more points for the other areas. Assuming you still want to miss the sub 30 slow period then that means you can have any combination from 1 wonderful secondary and the rest low or 43 in all skills

 

This is probably the fastest way to the top now, and though you won't be able to be an aggressive ground fighter it will enable you to have top tier stand-up and defensive skills quicker than the other method

 

Either way the options are still there, but putting 1 point in a skill is now a less preferred option for a project fighter. People say that now the projects can't catch the old guys, but that's simply not true. It just means that you have to change the way you build a fighter, and the sped up learning from wonderful will enable you to get to the top level. The only drawback to new fighters now are the tickers and maintenance, but that doesn't affect learning speed or the route you should go down. Especially as Mike is planning on a change to maintenance, so tickers shouldn't be a problem when your skill levels get that high that they need maintenance

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i personally mix my training up from the beginning, but if you want the max benefit it would be best to do all secondary training first (mixing in circuit training), and add in sparring later. i'm just not disciplined enough to do something like spam punch tech for 3 consecutive weeks :P

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i start with secondaries and as Mike Towers said, you have those 2 options, personally i usually go specialized with the rest of the secondaries either used for distraction/help with defense, my 21 yo isnt as good as Mike Towers though, he has 2 sensational secondaries, 1 exceptional, 3 wonderful with exceptional+/proficient-/competent+/competent++ for primes, though my guy has spent quite a bit of time fighting (7 fights with another coming up this weekend) im currently rounding out his ground secs to help with defense as well as boosting his primes a little more before i start sparring and CT'ing a lot

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Depends when I am looking to fight him.

 

Generally though I will do 1 of each Primary a week so for example

 

Monday AM: Boxing Spar

Tuesday AM: Muay Thai Spar

Thursday AM: Wrestling Spar

Friday AM: BJJ Spar

 

and the rest of the time is used on Secondaries which I find much more important to build up using the 18 year olds quicker learning speed.

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  • 3 weeks later...

The training of 18 year olds depends on 3 things now. Whether you can afford the top training, whether you want to be specialised in certain areas or whether you want to be a jack of all trades

 

This is based on the new learning curves, that it is low level speed is slower up to woeful and it is faster from wonderful upwards

 

Assuming that private coaching isn't an issue there are 2 options

 

Option 1 is for the jack of all trades

Creation of the fighter for optimum gains means that there should be 30 points put in each primary and secondary to bypass the slower speeds. This will leave you with 2 points spare for primaries and 19 spare in secondaries to put in where you want

 

By doing this you are maximizing the gains you get early on and can gradually get the skills up towards wonderful, and then later down the line focus on areas to utilise the increased speed after wonderful to push on to the next level whilst still being able to compete in all areas

 

Option 2 is for the specialised route

I will use a stand-up fighter as an example here, you can put just 1 point in the skills you won't be using (takedown offence, GnP and submissions) which then leave you with more points for the other areas. Assuming you still want to miss the sub 30 slow period then that means you can have any combination from 1 wonderful secondary and the rest low or 43 in all skills

 

This is probably the fastest way to the top now, and though you won't be able to be an aggressive ground fighter it will enable you to have top tier stand-up and defensive skills quicker than the other method

 

Either way the options are still there, but putting 1 point in a skill is now a less preferred option for a project fighter. People say that now the projects can't catch the old guys, but that's simply not true. It just means that you have to change the way you build a fighter, and the sped up learning from wonderful will enable you to get to the top level. The only drawback to new fighters now are the tickers and maintenance, but that doesn't affect learning speed or the route you should go down. Especially as Mike is planning on a change to maintenance, so tickers shouldn't be a problem when your skill levels get that high that they need maintenance

 

 

Thank you very much! Although I have additional question if anyone can answer.

 

Do these training changes affect Physicals in the same way? (In regards to slow training from 1-30)

What do you recommend in terms of spending your points for Physicals when creating a new 18 year old fighter?

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Thank you very much! Although I have additional question if anyone can answer.

 

Do these training changes affect Physicals in the same way? (In regards to slow training from 1-30)

What do you recommend in terms of spending your points for Physicals when creating a new 18 year old fighter?

 

Yes, Mike has confirmed that in one of the threads.

 

I don't know if it's correct but I lean towards secondaries mostly because cycling primaries later will help curb the pain of maintenance once your secondaries are high enough to need it.

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Yes, Mike has confirmed that in one of the threads.

 

I don't know if it's correct but I lean towards secondaries mostly because cycling primaries later will help curb the pain of maintenance once your secondaries are high enough to need it.

 

Thank you!

 

With your post in mind, what is the best way to go about distributing points in physicals for an 18 y/o?

 

I had something like this in mind, but I'm really not sure:

 

30 Agility

30 Flexibility

30 Speed

30 Strength

42 Conditioning

30 Balance

 

Any insight is greatly appreciated!

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Thank you!

 

With your post in mind, what is the best way to go about distributing points in physicals for an 18 y/o?

 

I had something like this in mind, but I'm really not sure:

 

30 Agility

30 Flexibility

30 Speed

30 Strength

42 Conditioning

30 Balance

 

Any insight is greatly appreciated!

 

Recently, I have been putting 20 points in everything, and then going back and filling in as I see fit for that particular fighter. I'll let you know how it works....

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Option 2 is for the specialised route

I will use a stand-up fighter as an example here, you can put just 1 point in the skills you won't be using (takedown offence, GnP and submissions) which then leave you with more points for the other areas. Assuming you still want to miss the sub 30 slow period then that means you can have any combination from 1 wonderful secondary and the rest low or 43 in all skills

 

 

 

With this line of thinking which secondary is generally best to have at Wonderful for standup fighter? and how about a ground fighter?

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I typically do the opposite of what I plan my fighter to be. For instance, if I know I'm making him a boxing type fighter, I won't put any points in anything standup related....instead I'll put it in takedown defense, grappling defense and possibly GnP or clinchwork possibly. For physicals I'll put the max ijto the main attribute related to his style of fighting and the rest into a second main (agility and flexibility) or I'll put the remaining into conditioning so I can do more training right away

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Thank you very much! Although I have additional question if anyone can answer.

 

Do these training changes affect Physicals in the same way? (In regards to slow training from 1-30)

What do you recommend in terms of spending your points for Physicals when creating a new 18 year old fighter?

 

Two ways for me:

 

1. Low conditioning(at 10) and strength(at 1), put all other points on agility, flexibility, speed and balance. It's too easy to get conditioning and strength up so I don't care if I still put them at the very minimum and just train both up with cardio and strength.

 

2. At least 80 conditioning, then spread the points. This one allows you to NOT train conditioning but train others right off the bat. You can raise your other physicals through circuit training easily for this choice.

 

And I don't think ticker and maintenance will hinder new guys to catch up with the old guys since you don't really need to maintain things until you are half decent and the old guys will eventually decline, I just really don't see why everyone is complaining about that and I have 2 new 18 years old so I really see no problem.

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I've always wondered how my project stacked up to others. I have a 21 yr old that has 1 elite, 3 sensational, 1 exceptional and a wonderful in secondaries and also has 1 elite, 2 sensational, a wonderful and remarkeable in physicals. Is that even good?

Depends on how active hes been fighting, if hes not active then its alright, but if hes fighting often then hes a very good project :)

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