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juicemalone

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Everything posted by juicemalone

  1. I would think a check box saying allow opponents takedowns is absolute though......
  2. Was surprised seeing my guy sprawl and defend takedowns when I checked allow opponents takedowns. He is very intelligent so I put him at 25% SHIG. Did that override my preference? http://www.mmatycoon.com/fightcommentary.php?FTID=819121 Might not have mattered considering how bad I lost, but my guy had a grappling advantage against a really tall and lanky fighter, so could have meant something.
  3. Cool good luck Last CFC resurrection was sad, but I have faith in chuck to do it right
  4. Here is the biggest freak show fight in mma tycoon history brought to you by yours truly http://www.mmatycoon.com/fightcommentary.php?FTID=137048 I miss DIFO
  5. While you guys were debating I picked up one of Davies' prospects that he dropped to get all these fighters lol You know what they about one mans trash......
  6. I kind of wish mike would hold off for a while on any changes..... Game is most fun and realistic it's been since YB Sol's reign of terror. The ground game is great and has really brought intelligence to the fore front as an important grappling hidden.
  7. I agree with primaries just reflecting how many secondary points u have for that discipline Want elite Muay Thai? Get elite clinch, elbows, knees, and kicks Eliminates the penalty fast learners get for sparring too. No more mediocre submissions for a boxer that is just trying to not get tapped.
  8. Meh we need less cities I think.
  9. Davies just solidified himself as a top 5 manager for the next 5 yrs lol
  10. Yea your a cool guy Davies I'll hang out congrats on the baby by the way. That's a beautiful thing to behold right there
  11. Have a guy with Ascension was thinking about exercising my inactivity clause, but might stick around too see what's gonna happen.....
  12. I think I have before, but don't quote me. Pretty sure both guys have to be non aggressive with no strikes landed and no TDs attempted for that to happen
  13. Cool that must have changed then. It used to be like that years ago. My info was out of date.
  14. For anything having to do with KO power to appear in tale of tape your fighter actually has to have a certain level of punches and I believe STR to go along with rolling a good hidden for KO power. Some ppl create grapplers and release them cause they don't see anything worthwhile in TOT during their first QFC, but they might be future KO monsters.
  15. There are tons of wrestling techniques from clinch too though... It's still a good idea and could be implemented maybe, but the best way to give takedowns more of a judo/sambo feel is to add a dmg/acc slider for take downs. High dmg would mean your guy goes for more big time throws and suplexes. High accuracy would be reserved for those trips into half guard and stuff.
  16. My issue is intelligence is not factored in heavily enough. Stupid fighters shouldn't be able to take advantage of this feature that much.
  17. Uh for stalling? Like not doing anything. If your guy goes all out 100% in clinch he can get tired. Can also be used to slow things down if you feel your guy will be doing take downs or defending against them. Pro tip: It has nothing to do with control slider. If you go 100% aggressive and 100% stall your guy will agressively look to stall the entire time fight is in clinch, so don't go high stall if you want an aggressive clinch fighter. You would be much better off going toward control and go high striking.
  18. http://www.mmatycoon.com/fightcommentary.php?FTID=813874 Yea my guy was getting absolutely butchered standing and looked to be one punch away from losing via cuts, but he showed a ton of heart. Can't believe fight only got a 52% lol
  19. I was 2nd to show interest, but if randomizer puts someone else that's cool
  20. My guy hasn't been responding, so I turn to the forums for assistance
  21. I would be for removing the prediction sliders. Learn how to do sliders dammit lol.
  22. A boxer tries 28 TDs in a fight lol? Your guy was also like a foot taller which gave u a striking advantage.
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