heinen Posted October 13, 2009 Report Share Posted October 13, 2009 I played a game called Anstoss 3. There you had many many private game incidents that were very funny and make the game interesting. Here are my thoughts, I hope you read it Miketycoon. I think all the fighters seem to be the same build: fast learner, ko power big heart (and few variations) Now lets penalize all the same attributes, and penalize if you do not have others in order to make things interesting. And at the same time, we can enter a money sink for the rich orgs and fighters. a)Also, include a variable that only the fighters from the 20 richest orgs get those money penalties in order to avoid grief and dissatisfaction. Include only the richest fighters, and those that do not have a fight in the next 10 days money sinks )loosing money immediately or need to buy clothes): Intelligence Fighters that are not intelligent Buy worthless investment papers and loose 50% cash Sign contracts for useless houses and loose 50% cash Step into the wrong airplane and they are stranded in a wrong city (I think that one is hilarious) Big heart Fighters that have big hearts: Donate half their cash to a homeless on the street Are changing to vegetarians and lose half their energy until their stomach adepts to the new food. Help an old lady to do their shopping and miss a training session determined Fighters that are determined/self confident: Take on 2 enemies during sparring session and lose 20 points of energy. A lady throws their drink on them in a bar when they try to hit on her. (they lose 50% morale) KO power: Crush the hand of a sponsor partner during a handshake fotosession and get sued. Loose 50% of the cash. hilarious Crush....(insert here whatever you want)..... the doorknob of their home and can not leave. Lose one training session and 500$ cash unexperienced: they have a hard time at the local gym where all the pro's make fun of them. (20% morale drop) Random messages: First of April: They stop their career and move on to porn business (joke) (there are many things you can insert here) Christmas: Nobody bought them a Christmas present 100% morale drop. They ate too much, they gain 10 pounds. New Years eve: They drunk too much. 1 point balance loss (hilarious) If you want more ideas and consequences, tell me if you like the general idea mike. Link to comment Share on other sites More sharing options...
MMATycoon Posted October 13, 2009 Report Share Posted October 13, 2009 I think you've got to be careful when it comes to messing up fights, therefore weight gain, wrong city, loss of energy etc has to be carefully done so that it doesn't mean missing weight / a fight... but thanks for the suggestions. Link to comment Share on other sites More sharing options...
heinen Posted October 13, 2009 Author Report Share Posted October 13, 2009 indeed. Do not create frustration. Therefore you have to insert a variable to not do those things when a fight is scheduled for the next 2 weeks. And to not create cash troubles for fighters that do not have the financial backup of a rich org and manager. But when you have the money to afford it, and you do not lose too much, then it could be very entertaining I guess. Link to comment Share on other sites More sharing options...
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