DougSupreme Posted April 30, 2009 Report Share Posted April 30, 2009 In the real world, if you start a gym, you rent a place, buy equipment, hire staff. In the game, you hire coaches, upgrade equipment (occassionally), and pay for cleaning. The main difference between real life and the game is space constraints. If you open a gym and expect to have 100 clients, you rent(for argument's sake) 1000sq ft of space at $1000 per month in addition to all the other costs associated with running the gym. If you double the enrollment, you either double the hours you are open or you double your space (most likely option). In the game, if you want to go from 100 to 200 clients, all you have to do is adjust your cleaning costs. It would help to limit the gargantuan size of some of the gyms in the game world if they had to "pay for space" Link to comment Share on other sites More sharing options...
MMATycoon Posted April 30, 2009 Report Share Posted April 30, 2009 There is actually a size feature behind the scenes but I removed it cos I couldn't really decide what it was doing. Anyway, no doubt a fair few of the companies will be made more complicated in time, including the gyms. Link to comment Share on other sites More sharing options...
happylad Posted April 30, 2009 Report Share Posted April 30, 2009 Yea that would be cool like you cant get the best coaches right off the bat but you have to have your trainers grow and develop. Like some trainers could be better at using less energy and others more proficient at gaining skills. Link to comment Share on other sites More sharing options...
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