Yeah!
And getting ground'n pounded by Fedja for the whole time.
When Frisk managed to get on top in some of the earlier rounds, all he managed to do was... well... just lay there "like a warm blanket"... or "control" as the game has it. However, Fedja reversed the position in round two as well as in the third.
So what I determined from all these stats is that the game engine values takedowns HIGHLY, even if there's just one successful one in the whole round.
Standup striking, BJJ and g'n'p are just for sh*ts and giggles if you can't finish the fight. But takedowns seem to be something else...