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What about new fighting styles? I personally would love to see some judo or karate..Mostly judo though..Judo would be based on your clinch work and Karate would be more of a kick based martial arts. Any other suggestions?

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What about new fighting styles? I personally would love to see some judo or karate..Mostly judo though..Judo would be based on your clinch work and Karate would be more of a kick based martial arts. Any other suggestions?

 

Judo would be great. With some throwing techniques as takedowns. Good TD defense. Good control and base hard to sweep. Also some ok submissions.

 

Regards

/Ztarken

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i know something that's been discussed before is having some of the primaries be choices upon creation. so, for example, you'd get some choices for the following primaries upon creation:

 

boxing OR brawling

mt OR kickboxing OR karate

wrestling OR judo OR sambo

bjj OR catch wresling

 

a lot of it would just be flavor text for different moves (different types of throws and strikes, different propensity for certain types of subs), but some could have certain positives/negatives. like kickboxers having better kicks than MT guys, but not be as good at elbows/knees. karate fighters could be better at countering. wrestlers better at shoot takedowns, judo/sambo better at clinch takedowns. boxers get a slight boost to accuracy, brawlers a slight boost to damage. bjj fighters better at subs off their back and sweeps, catch wrestlers better at top control and subs from the top. etc.

 

 

obviously this would be a pretty huge change though, and it would need to be figured out as to what to do with all the existing fighters out there (do they get a one-time change from MT to kickboxing or karate if they want, or are they locked on MT? etc)

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how many of these threads is it gonna take before we see some kind of action on it, anything even flavor text on profiles that does nothing but change your fighters page display, thats what i wanna know. I cant imagine it would seriously take more then a few hours to at the minimum add some flavor text version of this to fighter pages

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how many of these threads is it gonna take before we see some kind of action on it, anything even flavor text on profiles that does nothing but change your fighters page display, thats what i wanna know. I cant imagine it would seriously take more then a few hours to at the minimum add some flavor text version of this to fighter pages

 

I don't think adding flavor text to the fighter profile is, or should be, high on the priority list. What's being suggested here is a good, but major change. One that shouldn't be taken lightly if implemented, and should take awhile if you want it done right.

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This sounds like a great idea to me. And honestly, I think this is the best way to not screw existing fighters while adding something to the game. The current fighters would still keep their stats, they could just change their style once and the flavor text would change.

 

The only problem is that someone would have to start writing A LOT of flavor texts for each style.

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My thoughts on aditional primaries is that I wouldn't want to add another one to the current 4 but I would be happy to have specialisms on top of those, specifically Judo and maybe Karate and we could have special camps for these, maybe on Sundays in public gyms, where you'd have a temporary boost to e.g. takedowns in clinch for a couple of months, so you'd have to keep retraining.

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My thoughts on aditional primaries is that I wouldn't want to add another one to the current 4 but I would be happy to have specialisms on top of those, specifically Judo and maybe Karate and we could have special camps for these, maybe on Sundays in public gyms, where you'd have a temporary boost to e.g. takedowns in clinch for a couple of months, so you'd have to keep retraining.

 

So instead of rest on Sunday you'd be training in a specific camp towards one of the alternative categories? Then this training would give a small boost to takedown and clinch or whatever is specific to that style? Am I understanding that right?

 

My only real questions are do the Sunday sessions take energy away instead of being counted as rest sessions?

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What are your thoughts about the idea to have each primary slot have to styles to choose between like wrestling or judo, and so on as has suggested many times over.

My thoughts on aditional primaries is that I wouldn't want to add another one to the current 4 but I would be happy to have specialisms on top of those, specifically Judo and maybe Karate and we could have special camps for these, maybe on Sundays in public gyms, where you'd have a temporary boost to e.g. takedowns in clinch for a couple of months, so you'd have to keep retraining.

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I was in the process of poo poing this idea as has been done so many times before when this topic has been brought up by some of the veterans of the game however i think that what LOST has said is actually not a bad idea.

 

The option to chose which style(s) you wish to do is a fantastic one, however I expect that it is a complete overhaul of the game. At worst it would be great to be able to chose style(s) for flavour text for that fighter.

 

I also like Mikes seminar / workshop idea too, that Judo could improve a cross brand of wrestling and BJJ.

 

Good idea's finally brought up from an age old improvement request.

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Sounds like a great idea to me and hope we'll get to see this as you'd be able to make your fighters even more unique.

 

As for the comment about a lot of fights being in the weekend in regards to the sessions on sunday.. That's true. But, how often does the same fighter fight multiple weekends in a row? It's really just once in a while you'd be unable to do the Sunday session.

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What are your thoughts about the idea to have each primary slot have to styles to choose between like wrestling or judo, and so on as has suggested many times over.

I haven't thought about it enough to come up with a way where it wouldn't be a LOT of programming work in the fight engine and in training (which are by far the two most complex bits of programming). If I did think of a way then it would be a possibility, otherwise I would prefer to make additions rather than replacements / changes.

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I had an idea of making the additional 'primaries' relate to physicals. Basically just increasing the effect that specific physicals have depending on the specialty. With Judo, you could exploit low balance/strength but would be worse off with someone with good balance/strength.

 

Greco-Roman wrestling could be strength/speed

Collegiate (folk) wrestling could be speed/agility

Sambo could be agility/balance?

 

Kickboxing could be speed/agility

Muay-thai could be balance/speed etc.

Savate could be balance/strength

 

Additionally, it could be that they add and substract primary points according to the opponent.

Greco-Roman = +5 TDD vs Sambo, -5 TDD vs Judo

Kickboxing = +5 SD vs Savate, -5 SD vs MT

 

just an idea, could be changed and the specialties don't necessarily have to change against other specialties in the same area.

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I think the easiest way to avoid a whole lot of re-programming would have to be to just use the names and flavor text instead of reprogram it to actually change how physicals correlate and all that. I think either way the idea is a stretch, but I love the idea.

 

Mike, how much work would it be to make alternate primaries which the only change they would have is in the flavor text? For example.

 

Wrestling could be replaced with Judo. Only difference would be instead of a double leg into mount, maybe the fighter will do a Judo throw into side control.

 

Or maybe instead of BJJ the fighter uses catch wrestling or whatever you want to call it. Now instead of using an armbar, the fighter uses a arm triangle.

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I don't really see the point in just doing it as flavour to be honest. I think that kind of confuses the situation too, as I like to try and keep things logical, if you know about MMA... so if there was no difference between Judo and Wrestling, new people would be like "Really? That sucks." Anyway, to answer the question, probably not much less work than making it actually make a bit of a difference.

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