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    • If anyone has some spare slots and would like to pick up similarly aged and skilled (but far less severely brain damaged) fighters, some have just hit the FA market: https://www.mmatycoon.com/fighterprofilepublic.php?FID=79768 https://www.mmatycoon.com/fighterprofilepublic.php?FID=80067 https://www.mmatycoon.com/fighterprofilepublic.php?FID=81943 https://www.mmatycoon.com/fighterprofilepublic.php?FID=122423 Peter Tosh might have one of the better records out of the bunch, but is currently the least skilled with -1/0/-1/-1 in his primaries. The other three are -0/0/-0/-0 I'm pretty confused about how you can be minus zero, but I suspect it is just a miniscule negative figure that has rounded to 0. But here's where maybe they have the advantage over Frito. They have full energy bars, but Frito only has the power of alcoholism.
    • Hard agree with this. 18 year olds catch up to 25 year olds way too quickly currently. Incentivise creating 25 year olds by greatly increasing starting skill points for them is a no brainer.  let people cook 18 year olds, newbies can mess around with 25 year olds while they learn the game  great/easy solution 
    • What about a combination of: Increase starting points for 19-25 year old fighters. Allow higher level starting skills scaling with age. No permanent chin loss for being ko:ed say first 3 months after creation for 18 or under fighters. A 25yo should still not start at openid level, but we could make that level possible to reach for them (a large part of reaching the cap will be physicals). The idea is starting with an older fighter will bring you to openid level quicker but your total career is of course shorter. This would shake up the id org structure and we would maybe see age based orgs instead of id, or even skill level based.. but I'd consider that a step in the right direction if it happens. Maybe even the first step of moving in the direction of a better org structure.
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