I don't remember them all, but it seems like we've always had something overpowered. Counter TD, leg kick gassing, body gassing as a whole. Seems like the current fight engine is as balanced as it's ever been.
Asian Guy training update: Today he forced down five dozen oysters because he overheard someone say that they help you to "get hard" and knowing his next fight will be a tough one he wants to, and I quote, "get super hard for it".
You will have to try and see what happens Would be hilarious if a division by 0 error from an old fighter trying to get from his wheelchair to the cage is what finally kills the whole game.