So I've been playing the game for a few years now, though I rarely make board posts. I agree that tweaking the current system is a better option then puting a whole new one in place. Although I seem to be in the minority here, I am absolutely opposed to having the judges be biased toward certian styles. Is it more realistic, probably. But inconsistent judging is one of, if not the biggest issue in real MMA today. Do we really want to recreate the screwed up parts of real MMA in the game or have a game where that BS doesn't happen (as often at least). Posting the judges biases the day of the fight is still problematic because of the world wide nature of the game. If my fight is at 6am my time and the bias isn't posted until the night before I may not even have a chance to adjust. I like to set my sliders a week or so out and make adjustment once closer to the fight so if things come up in RL I at least still have a strategy set even if I can't log on the day or two before a fight.
As for the ground game, I am speaking as someone who likes ground fighters. the +10 for attempted subs is WAY to high. I could probably be accused of spamming subs in some of my fights, but that is because I HATE decisions. Trying hard to finish on the ground shouldn't be penalized; I don't understand why being very aggressive on the feet should be praised, but the same level of aggression on the ground be looked down on! I think there should be differentiation between threating with a sub and an actual attempt. As it is throwing your legs up for a triangle is viewed the same whether you lock it in and really go for it, or if you throw them up and they just get shrugged off. I don't think threating with a sub should get many points, but an actual attempt, even if it is defended should be scored more than it is now. Other than real sub attemps, I agree with, I think it was Mentors comment, that attempts in general shouldn't be counted much. As for spamming subs, this brings me back to the difference between threats and attempts. High level grapplers, in RL MMA, may only really go for a couple of attempts per round, but they threaten with many more. threatening with a sub can make an opponent have to adjust which can open other opportunities. It doesn't take much energy as they aren't really putting much into it, unless the chance to really sink it in comes. As for takedowns. a successful takedown should be scored in conjunction with how long dominant position is maintained or how much damage is done once the fight is on the ground. This will lower the incentive to try and win decisions with a bunch of takedowns and nothing else. Over all I think on the feet/clinch damage should be the main factor in scoring, but on the ground it should be balanced with positional control and actual sub attempts.