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    • Bud Lawrence to Back Up -  That solid chin isn’t going to save “Back Up” when he is on the ground looking up at me and begging for mercy. Begging for me to back up off him. 
    • I like the clinch takedowns/defence as it means I can RP Judoka or Greco style fighters better. It's something new and fresh which could be great. If it's not then what? Doesn't really change much does it?  I don't believe it would be the final nail in the coffin for the player base as I think we already hit that a while ago and to be honest, a big part of that could be the fact that the game is over 15 years old now. There's no other game I can think of that I've been playing for 15 years on and off.  Personally I think tidying up the odds and ends of the game so nothing is broken is more important then new skills right now. You could then feel confident in trying to attract new players to the game. New players are key. The more players the better. By far.   
    • I could get behind that. If it's all good we can port it to the mainland, if it's not so good we can make a script or a form to remove skill points from the split skills when you take them off of the Island. If anything weird comes up from the skill transference (like the guys who got their skill points boosted in the no training orgs) it's not like an Island guy would trouble the big leagues much anyway
    • for me it is not about favoring which build, we already have those 2 skills and they are working just fine. we should add new skills to make the game out of the stale state, here are 2 examples of new skills that could be added: - Cage/Ring Comfort: Makes the fighters and Orgs more versatile  - Footwork: Well the basic skill of any martial arts fighter regardless of the style unless they are on wheelchair
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