JamesCozad Posted January 14, 2014 Report Share Posted January 14, 2014 I'm not even gonna say this was the result of my loss, it was a foregone conclusion coming into this fight my guy was gonna lose. But I have to make note that there was something odd about this fight.My Island fighter in Craig Stadler was set to 60% punches with 100% follow orders for the fight. He decides to throw 1 punch, and 6 kicks. That can't be right.http://mmatycoon.com/fightcommentary.php?FTID=632983I think RNG was messing me quite hard on this fight, but still feels messed up. Link to comment Share on other sites More sharing options...
VeikkoK Posted January 14, 2014 Report Share Posted January 14, 2014 Well it's only 7 total strikes, probability of you landing one or less punch of 7 strikes is only 2%, but far from impossible. Link to comment Share on other sites More sharing options...
poraan Posted January 26, 2014 Report Share Posted January 26, 2014 How are you guys feeling about counter takedowns now? If striker doesent have KO power to get KO he has really small change of winning. http://mmatycoon.com/fightcommentary.php?FTID=626266 this is again great example of current fight engine. striker vs randomfighter and random fighter decides to go counter takedowns with abysmal takedowns... result: lays half fight with 2 hitted strikes... 1 1 Link to comment Share on other sites More sharing options...
GBK16 Posted January 28, 2014 Report Share Posted January 28, 2014 Just a note about one of my fights. My get kept trying to clinch the other guy, even though I set him to 100% Stay on the Outside Link to comment Share on other sites More sharing options...
Scooby Posted January 30, 2014 Report Share Posted January 30, 2014 Just a note about one of my fights. My get kept trying to clinch the other guy, even though I set him to 100% Stay on the Outside How was your SHIG slider set? Link to comment Share on other sites More sharing options...
GBK16 Posted January 30, 2014 Report Share Posted January 30, 2014 How was your SHIG slider set? Set 100% to follow my orders. I was trying something out but he didnt do anything I set him to do Link to comment Share on other sites More sharing options...
MMATycoon Posted January 31, 2014 Author Report Share Posted January 31, 2014 which fighter ID and which fight? Link to comment Share on other sites More sharing options...
Stu_Pidasol Posted January 31, 2014 Report Share Posted January 31, 2014 How was your SHIG slider set? SHIG doesn't play apart - if you set a slider like stay on the outside SHIG won't affect it Link to comment Share on other sites More sharing options...
JLP Posted March 9, 2014 Report Share Posted March 9, 2014 I still think clinch needs a bump. Despite a very solid clinch game, almost elite wrestling and all elite physicals Bennet was 1 of 9 in clinch attempts vs Womba. http://mmatycoon.com/fightcommentary.php?FTID=638082 I just don't see how it is so much easier to get a TD than to get the fight into the clinch. I think it should be much easier to get into and out of the clinch. 1 1 Link to comment Share on other sites More sharing options...
JLP Posted March 12, 2014 Report Share Posted March 12, 2014 Ground scoring still needs a major overhaul. http://mmatycoon.com/fightcommentary.php?FTID=642408 2nd round, my fighter gets taken down but reverses into mount about 15 seconds later. Has top control throughout the round, mount for almost 3 minutes and lands 3 gnp strikes but loses the round and the fight. Link to comment Share on other sites More sharing options...
Rambo Posted March 13, 2014 Report Share Posted March 13, 2014 Ground scoring still needs a major overhaul. http://mmatycoon.com/fightcommentary.php?FTID=642408 2nd round, my fighter gets taken down but reverses into mount about 15 seconds later. Has top control throughout the round, mount for almost 3 minutes and lands 3 gnp strikes but loses the round and the fight. That's rather pathetic. One of the worst I've ever seen. Just a reminder why I don't put much effort into strategy or sliders. 1 Link to comment Share on other sites More sharing options...
soyster89 Posted March 19, 2014 Report Share Posted March 19, 2014 Ground scoring still needs a major overhaul. http://mmatycoon.com/fightcommentary.php?FTID=642408 2nd round, my fighter gets taken down but reverses into mount about 15 seconds later. Has top control throughout the round, mount for almost 3 minutes and lands 3 gnp strikes but loses the round and the fight. Yeah, I'm not sure how that round was scored. I thought top position was worth something regardless if you land GnP or not. I'd have to assume the advancing position won him the round, but that's pretty gross. Link to comment Share on other sites More sharing options...
Scooby Posted March 20, 2014 Report Share Posted March 20, 2014 Ground scoring still needs a major overhaul. http://mmatycoon.com/fightcommentary.php?FTID=642408 2nd round, my fighter gets taken down but reverses into mount about 15 seconds later. Has top control throughout the round, mount for almost 3 minutes and lands 3 gnp strikes but loses the round and the fight. Damn! this is the worst ive ever seen... (no joy, no luck, desperately) all descriptive words of lack of control Link to comment Share on other sites More sharing options...
spix70r Posted April 12, 2014 Report Share Posted April 12, 2014 changes in clinch... why not mention? Link to comment Share on other sites More sharing options...
GBK16 Posted April 13, 2014 Report Share Posted April 13, 2014 I still think clinch needs a bump. Despite a very solid clinch game, almost elite wrestling and all elite physicals Bennet was 1 of 9 in clinch attempts vs Womba. http://mmatycoon.com/fightcommentary.php?FTID=638082 I just don't see how it is so much easier to get a TD than to get the fight into the clinch. I think it should be much easier to get into and out of the clinch. changes in clinch... why not mention? He mentioned it above Link to comment Share on other sites More sharing options...
spix70r Posted April 13, 2014 Report Share Posted April 13, 2014 He mentioned it above i know, i mean Mike change "clinch game", and nothing on Recent game updates "box" like always Link to comment Share on other sites More sharing options...
GBK16 Posted April 13, 2014 Report Share Posted April 13, 2014 i know, i mean Mike change "clinch game", and nothing on Recent game updates "box" like always Ah I thought you meant why has nobody mentioned clinch in the thread yet Link to comment Share on other sites More sharing options...
MMATycoon Posted April 13, 2014 Author Report Share Posted April 13, 2014 Are you talking about adding / changing the sliders or something else? Link to comment Share on other sites More sharing options...
spix70r Posted April 15, 2014 Report Share Posted April 15, 2014 Are you talking about adding / changing the sliders or something else? Not. something changes in a clinch gameplay, or maybe errors, i dunno, but few guys i know, talk about that, sliders not work properly as it before, or something like that.. need more info, sorry Link to comment Share on other sites More sharing options...
JLP Posted April 15, 2014 Report Share Posted April 15, 2014 Are you talking about adding / changing the sliders or something else? I think it should be much easier to get into and out of the clinch. Right now its far easier to get a TD than to initiate a clinch. Clinches in RL mma are a lot more fluid in terms of entering and escaping them. Link to comment Share on other sites More sharing options...
MMATycoon Posted April 16, 2014 Author Report Share Posted April 16, 2014 I think it should be much easier to get into and out of the clinch. Right now its far easier to get a TD than to initiate a clinch. Clinches in RL mma are a lot more fluid in terms of entering and escaping them. If everyone is in agreement with this, it's super easy to sort this out. 3 Link to comment Share on other sites More sharing options...
Scooby Posted April 16, 2014 Report Share Posted April 16, 2014 This is true,i just dont want clinch breaking to destroy clinch fighting, it would be depressing to lose value in elbows/knees Link to comment Share on other sites More sharing options...
JLP Posted April 16, 2014 Report Share Posted April 16, 2014 If everyone is in agreement with this, it's super easy to sort this out. I'll make a poll in the general game forum so we can get a little more feedback from a wider base. This is true,i just dont want clinch breaking to destroy clinch fighting, it would be depressing to lose value in elbows/knees I think there should be a little bump in accuracy for both and damage for elbows. Link to comment Share on other sites More sharing options...
JLP Posted April 16, 2014 Report Share Posted April 16, 2014 Here is the poll/thread that I made: http://www.mmatycoon.com/forums/index.php?showtopic=42852&st= Link to comment Share on other sites More sharing options...
shortfuse122829 Posted May 4, 2014 Report Share Posted May 4, 2014 Are we back to working on the fight engine yet? Because the activity on the ground is something that still needs addressed. I made that long post comparing UFC/Tycoon on the ground and on the feet like 6-12 months ago but I know that Mike had just finished an engine update and was taking time to do other things for a while. So when we're back to working the engine can some1 let me know so I can re-post or re-address my thoughts on the issue? Link to comment Share on other sites More sharing options...
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