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The New Players Guide to Effective Fighter Building


PSUMike

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A Quick run down of creating a Young Fighter (18 year old)

 

- Choose one attacking primary attribute and max out in that, you need to be able to hurt your opponent the most you possible can and the best way to do that is max out a attribute.

 

- Back up that attribute with the appropriate secondary attributes.

 

In the case of a boxer - that would be maxing out boxing, punches and strike defense.

 

- Following this put all your other points into wrestling, either offensive or defensive depending on where you want to keep the fight. Just like in real MMA, if you don't have the wrestling to keep you where you want to fight, your fighter will ultimately never be completely successful.

 

- This is quite often the best thing to work once you have got through the opening process (see below) as great wrestling is always a great thing to have.

 

- Physicals are broken down fully in articles here http://issuu.com/cardiffwanderer/docs/musi..._corner_issue_2 and here http://issuu.com/cardiffwanderer/docs/musi..._corner_issue_3

 

- However, in breaking down how to distribute points.

 

- Put in 10 to conditioning and 1 in strength. These have specific supplements that make building these much faster than anything else in the game and it gives you far more points to distribute in the creation.

 

- All other distribution is base don judgement but reading those articles should go a long way to helping them

 

Links are broken for me ;/

 

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i'm planning on making an 18yr old fighter and wonder what build would help me if i want my fighter to have high wrestling and put the rest points into MT and what would my secondaries & physicals be?

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i'm planning on making an 18yr old fighter and wonder what build would help me if i want my fighter to have high wrestling and put the rest points into MT and what would my secondaries & physicals be?

 

If you making an 18 year old you will have very limited points to play with. If you want to start with good wrestling your best to max out wrestling (primary) GnP, Takedown Offense and Takedown Defense all to wonderful and then you will find most (but one other primary and secondary which will have 10 points in it) will have the number 1 next to their names which you will need to develop at a later date.

 

 

As for physicals, probably best starting with 110 speed, 1 strength and 10 cardio. Average the rest up and then know that at some point before he fights you are going to need to dedicate 6 weeks to CT training.

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How would I go about making a bj Penn build (18yr) should I put majority of the points into bjj or into boxing? How should I go about doing my physicals, I know agility and flexibility are important but what about balance?

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How would I go about making a bj Penn build (18yr) should I put majority of the points into bjj or into boxing? How should I go about doing my physicals, I know agility and flexibility are important but what about balance?

 

Basically you cannot make an 18 year old BJ Penn. You are better of making a boxer or BJJ guy and working on the other stat after cardio training.

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So I can't have like wonderful boxing and put the other points into bjj?

 

If I was going for a boxing first I would need punches,strike def,def grappling, clinckwork maybe?

 

For bjj I would need strike def submissions def grappling and maybe TD's

 

For the physicals would i still need flex and agility what bout balance

 

 

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So I can't have like wonderful boxing and put the other points into bjj?

 

If I was going for a boxing first I would need punches,strike def,def grappling, clinckwork maybe?

 

For bjj I would need strike def submissions def grappling and maybe TD's

 

For the physicals would i still need flex and agility what bout balance

 

An 18 year old will have just 123 points in the primary so for a boxer you could break it down as 110/1/1/11.

 

Your Primary needs are punches, strike defense and then it is about what you want to do next. If you want them fighting early in his career, you will want td def, want to do a lot of sparring it would be good to go into def grap and if you look longer term put it in clinch.

 

For a boxer/BJJ guy you need all 6 stats so basically need to pick your poison.

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The noobs guide to fighter building.

 

Other experienced users can feel to contribute and weigh in their opinions. I have enough fights under my belt that I think I know how to build fighters and I’ve been pretty successful. So I am creating this guide to help some newer users who may not know what they are doing. Now in all cases, conditioning and strength are very important so I am omitting them from essentials. But, on the same coin, they are very easy to train up. So I like to start my guys with 1 strength point and 10 in conditioning and spend a few weeks training them up. I also feel it is beneficial to have a moderate understanding of clinchwork. I like to give all my fighters some clinchwork, but other users may disagree. So, I am also going to omit clinchwork from my guide. I also think its best to have the fast learner trait for all fighters. So I am omitting that as well.

There are several ways to build fighters. Some work, some don’t. This guide should give you a pretty good understanding of how to build a good fighter. I am adding examples from in game fighters.

 

Styles that work:

 

Chuck Liddell (my personal favorite and most successful) – This is your standard sprawl and brawl boxer. They require good boxing and wrestling in the main stats. On top of that, good punches, takedown defense, striking defense, and defensive grappling are essential for success. In the physical stats, agility for the striking and balance for the takedown defense will help your guy tremendously. Recommended hidden stats: Natural KO power and Granite Chin

Rufus Lee

 

Cro Cop – This is your Chuck Liddell with Muay Thai instead of boxing. High MT and wrestling are essential. Good kicks, punches, td defense, striking defense, and defensive grappling will keep the fight on the feet and your shin in your opponent’s jaw. Agility, balance, and flexibility are essential. Recommended hidden stats: Natural KO power and Granite chin

Gay Pride (this is an early stage Cro Cop)

 

Jake Rosholt – This is your typical one dimensional wrestler. Probably something like wonderful wrestling with a blue belt. Don’t be afraid to put a little in his boxing as well. In order to pull this off, you need high striking defense, takedown offense and defense, as well as ground and pound or submissions (one or the other to start and build the other in the long run) and defensive grappling. The best physicals to have are speed and balance. Recommended hidden stats: Granite chin and big heart

Alexander Karelin

 

Damien Maia – Your BJJ stud who knows nothing else. There is only one, ONE way to pull this off successfully. High BJJ and the rest in wrestling…any other way is a recipe for failure. Striking defense, takedown offense, submissions, and defensive grappling are all needed to make a Maia. As far as physicals, flexibility and balance will help a lot. Recommended hidden stats: Granite chin and big heart

Wade Wilson

 

BJ Penn – This is your boxer/BJJ player mix. This one is a bit tricky and somewhat complicated but very effective if you can pull it off successfully. I like to go with high level punches, striking defense, submissions, and defensive grappling. You can also put some into takedown defense and build up his wrestling in case you fight a Maia. For this one, you’ll need agility and flexibility. Recommended hidden stats: KO power and big heart/granite chin

Layne Staley

 

Matt Hughes – This fighter is a top position grappler but more multi-faceted than a Rosholt. You can probably do it with maybe respectable wrestling and proficient BJJ or something of the sort. In order to pull this off, I suggest good striking defense, takedowns, either GNP or subs (I prefer submissions), and defensive grappling. Physical stats needed are speed and balance. If you go for subs over GNP, add some flexibility as well. Recommended hidden stats: Granite chin and big heart

Steve Austin

 

Anderson Silva – You guessed it. This is a MT/BJJ player. Maybe Pele would be a better fighter to describe this style but I am not sure how many people know who Jose “Pele” Landi Jons is. But I digress. Here’s how to pull this one off. I like to start them with somewhere around proficient MT and BJJ and then I like to build their boxing. Good kicks, knees, punches, striking defense, submissions, and defensive grappling are needed. You can also throw in some takedown defense and build his wrestling in case you fight a Maia but that is a matter of personal preference. Agility and flexibility are needed to be effective. Recommended hidden stats: Natural KO power and granite chin

Harry Kalas

 

Josh Koscheck - I am not too familiar with this style as I have never created one of these. But, this is essentially a wrestler with hands. You are going to need high boxing and wrestling, much like a Liddell but you need some other secondary stats that a Liddell wouldn't need. Punches, striking defense, takedown offense and defense, and defensive grappling. As far as physicals go, you'll need agility for striking, speed for the takedowns, and balance to stuff the takedowns and to maintain top control. This is particularly effective due to its versitility. Recommended hidden stats: Natural KO power and either heart or granite chin.

Bulk Bogan

 

Styles you should avoid:

I am not going to give examples because that has potential to embarrass managers.

destroyed. Personally, when I see I am fighting a Bisping, I know I am going to win. Now this is a very controversial topic because some other respected managers will disagree with me and say this is an effective style. I say look at the top 10 P4P and tell me how many Bispings are on that list.

 

Nate Diaz – High level BJJ and shitty boxing…nothing more. As a general rule of thumb, when you build a high level BJJ player, make sure you give them wrestling. Otherwise, they are going to get KOd virtually every time they fight.

 

For those curious, my team consists of a Hughes, a Maia, 2 BJ Penns, a Cro Cop, and 5 Liddells.

 

Other managers feel free to add your opinions.

 

How would you make someone like GSP

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I only read up to page 25 or so so this may have been covered, but I didn't see it. Most of this information is quite helpful, but after the first few pages there is mostly just conversation which IMO has turned into spam if it wasn't already. Is there a mod or some other option for removing those posts? I'm thinking most of the repeated questions (how do I make a <specific type here> fighter, etc) can be condensed into a mini faq specifically for the guide. Would make this thread that much better if it was cleaned up and re-organized. :) Of course I just started today, so I don't expect my opinion to weigh heavily.

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I only read up to page 25 or so so this may have been covered, but I didn't see it. Most of this information is quite helpful, but after the first few pages there is mostly just conversation which IMO has turned into spam if it wasn't already. Is there a mod or some other option for removing those posts? I'm thinking most of the repeated questions (how do I make a <specific type here> fighter, etc) can be condensed into a mini faq specifically for the guide. Would make this thread that much better if it was cleaned up and re-organized. :) Of course I just started today, so I don't expect my opinion to weigh heavily.

 

Will take note of this, may take some organizing though :-)

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A GSP could not be created from scratch, he has too many facets to his fight game. If you want a development plan that can be run down for you but it would hold no guarantees

 

how would you make someone simalar to GSP at 18

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how would you make someone simalar to GSP at 18

 

You could make a Bisping at 18, making him mediocre across the board but this is a very bad make and often leads to nothing but frustration.

 

To approach creating a GSP, I would load up with wrestling and after doing cardio training, work very hard on defensive grappling. This would lead to the basic fighter which is great takedowns and wonderful control on the floor.

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  • 2 weeks later...
http://www.mma-core.com/images/fans/full/10000119.jpg

 

I want to make a fighter like this, anybody have any ideas?

 

:lol:

 

:lol: that'd be pretty damn hard to make. You'd need perfect rolls on hiddens, along with high rolls on things like experience, determination/heart, intelligence, chin, KO power, and the list goes on. He'd also have to be a project that'd take years of work and training before taking his first fight to make all the other project beasts cower in fear.

 

Basically a person has a better chance winning the lotto than getting a fighter to come up with the rolls for that and the determination to train it for who knows how long before it's unleashed.

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  • 4 weeks later...

Read as much as I could before my head exploded. Hope this is good advice, or I'll be back to cuss and complain!!

 

Seriously, thanks for taking the time to put this together for us n00bs.

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Read as much as I could before my head exploded. Hope this is good advice, or I'll be back to cuss and complain!!

 

Seriously, thanks for taking the time to put this together for us n00bs.

 

always like that m8, we can read a lot but we`ll never get it all at once - nothing strange there I`d say. :nerdrage: :)

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