Guest Posted May 17, 2010 Report Share Posted May 17, 2010 Should I cut them all then? You could always keep the 18 year old. Might be an idea to keep one of your original fighters just for the sentimental value. Anyway, you can always start training him up to be a beast even if right now he's just a Bisping. Quote Link to comment Share on other sites More sharing options...
backelie Posted May 18, 2010 Report Share Posted May 18, 2010 Should I cut them all then? Depends on their secondaries I'd say. If you spread their secondary skills out just like the primaries then I'd cut them. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 18, 2010 Report Share Posted May 18, 2010 What would you say would be a recommended starting age for a Liddell type (looking at a WW Liddell) Quote Link to comment Share on other sites More sharing options...
Guest Posted May 18, 2010 Report Share Posted May 18, 2010 What would you say would be a recommended starting age for a Liddell type (looking at a WW Liddell) 22. If you make an 18-year-old, you start him off with wonderful in one primary and then round him out. Quote Link to comment Share on other sites More sharing options...
backelie Posted May 18, 2010 Report Share Posted May 18, 2010 Choose starting age based on how soon you plan on fighting (fight soon = 22, long time training = 18), not based on build. Quote Link to comment Share on other sites More sharing options...
PSUMike Posted May 20, 2010 Author Report Share Posted May 20, 2010 Choose starting age based on how soon you plan on fighting (fight soon = 22, long time training = 18), not based on build. ^^^ This for sure. If you plan on fighting him out of the gate, make him 22. If you plan on training him for an extended period of time, make him 18. Quote Link to comment Share on other sites More sharing options...
PSUMike Posted May 20, 2010 Author Report Share Posted May 20, 2010 tyvm PSUmike.. ive gone with a chuck liddell type. As soon as i mentioned this was the kind of fighter i made AKA Sprawl and Brawl Boxer... i was contracted immediately! So i must definitely thank you! My first fight is in 2 days. Time too see what my fighter can do. Good luck bud. If you need any further help, I am usually around here somewhere. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 4, 2010 Report Share Posted June 4, 2010 sir can i ask you how to create a wanderlei silva type? i've tried your crocop build,but with knees instead of kicks,with 50pts in clinch.is it ok? Quote Link to comment Share on other sites More sharing options...
Guest Posted June 4, 2010 Report Share Posted June 4, 2010 sir can i ask you how to create a wanderlei silva type? i've tried your crocop build,but with knees instead of kicks,with 50pts in clinch.is it ok? You need more than 50 points in the clinch if you're gonna use it as an offensive weapon. Quote Link to comment Share on other sites More sharing options...
PSUMike Posted June 11, 2010 Author Report Share Posted June 11, 2010 You need more than 50 points in the clinch if you're gonna use it as an offensive weapon. Yes. Pretty much everyone now knows that the clinch game was easily exploited because even top managers were neglecting clinch training. Now that everyone knows that you can dominate in the clinch if your opponent has a weak clinch game, you need to go higher. People are training it more. One of my recent builds started with superb clinchwork. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2010 Report Share Posted June 12, 2010 They are all Bispings lol straight to the facts. Quote Link to comment Share on other sites More sharing options...
ClarkKent Posted June 12, 2010 Report Share Posted June 12, 2010 Can someone give me some advice on how to beat this guy My guy is http://www.mmatycoon.com/fighterprofilemanager.php?FID=86751 And his opponent is http://www.mmatycoon.com/fighterprofilepublic.php?FID=69966 In my opponents previous fights he seems to only try takedowns almost non stop and once down he has 'dangerous' ground and pound but he also has superb boxing which he doesnt seem to use much. My guy has strong striking defense and wonderful takedowns, submissions but abysmal wrestling and alomst no striking. I have about 3 weeks to train for this fight. What should i do to beat this guy. Any advice is appreciated. Thanx. Quote Link to comment Share on other sites More sharing options...
ClarkKent Posted June 12, 2010 Report Share Posted June 12, 2010 Thats actually my friends guy but he doesnt go on the forums. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2010 Report Share Posted June 12, 2010 Yes. Pretty much everyone now knows that the clinch game was easily exploited because even top managers were neglecting clinch training. Now that everyone knows that you can dominate in the clinch if your opponent has a weak clinch game, you need to go higher. People are training it more. One of my recent builds started with superb clinchwork. I generally start out with wonderful. Keeps me from having to muck around there, and gives me another way of winning. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 15, 2010 Report Share Posted June 15, 2010 Would a 22 year old with high boxing, punches etc. wiht no wrestling and high subs and bjj work? Quote Link to comment Share on other sites More sharing options...
Guest Posted June 15, 2010 Report Share Posted June 15, 2010 BJ Penn – This is your boxer/BJJ player mix. This one is a bit tricky and somewhat complicated but very effective if you can pull it off successfully. I like to go with high level punches, striking defense, submissions, and defensive grappling. You can also put some into takedown defense and build up his wrestling in case you fight a Maia. For this one, you’ll need agility and flexibility. Recommended hidden stats: KO power and big heart/granite chin Layne Staley Here ya go. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 2, 2010 Report Share Posted July 2, 2010 i made a guy and divided his stats evenly. is this a good idea cuz i can now chose which stats to bring up? or is it easier to make a guy who already has something hes good at? Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted July 3, 2010 Report Share Posted July 3, 2010 i made a guy and divided his stats evenly. is this a good idea cuz i can now chose which stats to bring up? or is it easier to make a guy who already has something hes good at? Honest answer is no, that is not the best plan to make a good fighter. It is easier to have one dominant stat and then work another up. Normally you would ego with Wrestling + another as this allows you to control where the fight happens. The reason for this is that stats grow progressively more difficult to reach as you go up the levels so it will take you as long to go from superb (8) to wonderful (10) as it will to go from useless(0) to competent(4)/respectable(5) depending on learning speed. Quote Link to comment Share on other sites More sharing options...
LockedChains Posted July 11, 2010 Report Share Posted July 11, 2010 Good guide, I will sure to follow it but I will create a 22 yr old to learn the game first. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 11, 2010 Report Share Posted July 11, 2010 Good guide, I will sure to follow it but I will create a 22 yr old to learn the game first. This guide is for 22-year-olds! Quote Link to comment Share on other sites More sharing options...
Guest Posted July 11, 2010 Report Share Posted July 11, 2010 how effective is the josh koscheck build? and also when its say recommend hidden values should we use those values or should we pick our own? Quote Link to comment Share on other sites More sharing options...
Guest Posted July 11, 2010 Report Share Posted July 11, 2010 My fighter with a josh koscheck kinda of build Fighter Stats Boxing - 100 Wrestling - 20 Punches - 109 Strike Def. - 100 Take down Off. - 50 Take down Def - 42 Def Grap - 42 Agility - 74 Speed - 54 Balance -34 Opinions? Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted July 12, 2010 Report Share Posted July 12, 2010 My fighter with a josh koscheck kinda of build Fighter Stats Opinions? A couple of things. One is putting up specifics about your fighters will get you beat, try to suggest at things. Two, these builds are based on 22 year olds you have more base points but learn slower. In the case of a Kos build it would be something like a 60/60 or 70/70 split between wrestling /boxing. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 14, 2010 Report Share Posted July 14, 2010 I know these stats are based on 22 year olds, but could You give me advice on how to build 18 year olds? Thank you very much! Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted July 14, 2010 Report Share Posted July 14, 2010 I know these stats are based on 22 year olds, but could You give me advice on how to build 18 year olds? Thank you very much! A Quick run down of creating a Young Fighter (18 year old) - Choose one attacking primary attribute and max out in that, you need to be able to hurt your opponent the most you possible can and the best way to do that is max out a attribute. - Back up that attribute with the appropriate secondary attributes. In the case of a boxer - that would be maxing out boxing, punches and strike defense. - Following this put all your other points into wrestling, either offensive or defensive depending on where you want to keep the fight. Just like in real MMA, if you don't have the wrestling to keep you where you want to fight, your fighter will ultimately never be completely successful. - This is quite often the best thing to work once you have got through the opening process (see below) as great wrestling is always a great thing to have. - Physicals are broken down fully in articles here http://issuu.com/cardiffwanderer/docs/musi..._corner_issue_2 and here http://issuu.com/cardiffwanderer/docs/musi..._corner_issue_3 - However, in breaking down how to distribute points. - Put in 10 to conditioning and 1 in strength. These have specific supplements that make building these much faster than anything else in the game and it gives you far more points to distribute in the creation. - All other distribution is base don judgement but reading those articles should go a long way to helping them Quote Link to comment Share on other sites More sharing options...
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