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Showing content with the highest reputation on 12/06/2023 in all areas

  1. Yeah... I'm kinda sad I didn't sign up for this one. I'll make a guy now since you are short. Give me 1 day for testing.
    3 points
  2. Let me know if you are still short and I will see if I can put a last minute entry so you get all the slots filled
    2 points
  3. 2 points
  4. Those issues were all patched behind the scenes - all of the glitches were something you didn't luck into they were sought out and abused. There were a bunch of small quality of life changes made that were updated in the discord chat iirc but nothing major that changes the game in anyway. As far as I am aware there are no new changes in the works since at least one of the dev's hasn't been in touch with Mike since he got back his holiday - maybe the other one is still working on something? I dunno.
    2 points
  5. Lysander "Chirpy" Birdwhistle (400448)
    1 point
  6. You’re a gem bro thank you
    1 point
  7. Poor ol' Hussin running on fumes these days. Why don't his opponents just roll over and tap out? Save us both some energy.
    1 point
  8. I am not sure if both devs are out, but it does seem that there is much less movement recently. There is at least one massive money printing glitch in the game, it is pretty serious to be honest, in fact it is so serious, that the people doing it, have kind of broken the game if their money printing is not removed totally. My prediction is that they have generated in 9-10 months more money than PPV level orgs (like GAMMA) have generated in 15 years, so yeah, clearing that out is absolutely a priority.
    1 point
  9. Rankings: As of December 6, 2023 Rank - Fighter - SCF Rec. - Form [L-R] - Prev. Rank _____________________________ FEATHERWEIGHTCH - Vacant1 - Quintin Mullen (0-0) UR 52 - Floyd Sayweather (1-0) [W] UR 43 - Ezequiel Ferguson (1-0) [W] UR 34 - Will Trapp (1-0) [W] UR 25 - Black Darius (0-0) UR 1WELTERWEIGHTCH - Vacant1 - Melvin Ibarra (1-0) [W] UR 52 - Gregor McConor (1-0) [W] UR 43 - Amari Howell (0-0) UR 34 - Renato Primeiro (0-0) UR 25 - Silviu Alexandrescu (0-0) UR 1MIDDLEWEIGHTCH - Vacant1 - Jeffery Onana (1-0) [W] UR 52 - Luis Siseiso (0-0) UR 43 - Jaden Ramirez (0-0) UR 34 - Jonny Francis (0-1) [L] UR 25 - Dario Bin Laden (0-0) UR 1LIGHT HEAVYWEIGHTCH - Vacant1 - Dutch Van Der Lin (1-0) [W] UR 52 - Clay Dunn (1-0) [W] UR 43 - Dashawn Ortiz (0-0) UR 34 - Aidyn Duke (0-0) UR 25 - Pedro Quarto (0-0) UR 1OPENWEIGHT CH - Artemis Rhodes (1-0) [W] UR 111 - Cottoneye Joe (0-0) UR 102 - Tyke Bison (0-0) UR 93 - Ripley West (0-0) UR 84 - Big Boy (0-0) UR 75 - Jed Hall (0-0) UR 66 - Akamaru Jackson (0-0) 57 - The Machine (0-0) UR 48 - Helio De Lima (0-0) UR 39 - Tomas Tetrev (0-0) UR 210 - Saulo Alves Leite (0-0) UR 1
    1 point
  10. My last test fight tomorrow evening before I pick between the 2 prospects for Level I created.
    1 point
  11. My fighter Caique Lima (400196)
    1 point
  12. Genuinely one of my favourite belt designs, I'm almost envious that I couldn't use it for my own org. I usually don't take on product requests but this one was very fun as I was given an interesting brief and then allowed creative freedom.
    1 point
  13. Really? I thought it was based on number of training sessions rather than amount of skill gained. In any case, if overall skill gain rate is increased fast learners will be even more important as they will have more of a relative advantage. This will make things harder for new managers who often come late to id orgs and may not check learning speed.
    1 point
  14. I only heard some vague rumour about a money glitch, had no idea there were several floating around. And no news about any issues being patched. If you announce a planned change then don't do it, at least say it is postponed or cancelled or whatever. Like when are we getting the physicals cap? 🙄 But if there is work going on in silence, sure I'll take that over no work at all.
    1 point
  15. The last I heard regarding the Island was months ago from one of the devs who said Mike wanted all the glitches out before releasing it. As far as I know that was just before September when one of the devs went on holiday. They were planning to put out a patch when the other went on holiday so that got put on hold and since then nothing has came out. Regarding the learning speed - I thought it would be simple also but was told it wasn't and i'll take his word for it.
    1 point
  16. There were two active developers who were really keen back in March/April. The first thing we brought up was speeding up learning. I wasn't too fussed at speeding up the actual game - in actual fact i'd be against it. This game can take you 5 minutes per week or 1 hour per day which is a lot of the charm and allows for a varied userbase with people who have little to no time on their hands to those who have a lot of time on their hands. The biggest issues were as following. The game was held together with sticky tape basically. Everytime one of the devs improved or fixed something that it broke something else and these were just minor tweaks. The learning speed could only affect new creations and not current ones based on the fact that it is a database and you would have to go through each fighter individually to bump up their learning speed or something to that effect. They planned to try it at 400k but as I continue that just wasn't going to happen. The other idea was thrown out like some people in here of basically another server to allow this one to run its course and people to play on an 'Island' until this part had run its course and it could be merged back together again. The biggest issue was it could erase the history of the game basically but it was an idea that was put forward at the time. The biggest issue was that a few players in the game were actively exploiting bugs in the game - this wasn't just a money glitch either although that was part of it. The dev team basically had to run around securing different parts of the game to try and stop it. There were times they managed to patch up one thing and by the time they fixed that there was another bug being abused - this carried on for months and was basically their job trying to fix it rather than trying to improve the game. Both of the devs then went on holiday and to my knowledge haven't done anything since returning in October. Mike as far as we are aware doesn't have the time, energy or desire to really do anything with the game - those two devs in my view were the last lifeline the game had to actually get proper improvements.
    1 point
  17. Three fighters remaining now but unfortunately it seems that Rocket is awol for a while. The contract have one day remaining on them so I can't send any fight offers out. Have had to send renegs to extend contract length. I will try to reach out to Rocket and see if he's coming back but if not, we might as well go straight into the final (possible 2 fight final as Crazy Horse has yet to lose) What say ye remaining peoples?
    1 point
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