Well, no immediate bad effect beyond the continued trickling away of users. Which I think is pretty much what Mike has accepted. A slow death...well, slow until the snowball hits the cliff...which there will be...once enough users drop off that there aren't enough orgs anymore to actually support gameplay. Then it's a quick death from there. But again, I think Mike has accepted that. I think he's content to milk it for what it's worth...so long as it's not losing him money on hosting fees. Once the game reaches that break-even point between income and fees, I suspect he pulls the plug.