RodrigoMachado Posted September 7, 2010 Report Share Posted September 7, 2010 /// Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted September 7, 2010 Report Share Posted September 7, 2010 I'm thinking about a Lyoto Machida build. Wonderful BX or MT, the rest in wrestling, or divided between striking/wrestling if you like these builds. Wonderful SD, TD and DG, the rest in punches/kicks, then build the clinchwork and improve striking. Always countering/accuracy, so that becomes nearly impossible to hit him or to take him down. Quote Link to comment Share on other sites More sharing options...
PSUMike Posted September 12, 2010 Author Report Share Posted September 12, 2010 Read as much as I could before my head exploded. Hope this is good advice, or I'll be back to cuss and complain!! Seriously, thanks for taking the time to put this together for us n00bs. The vast majority of people who have played the game for a while will agree that it is. always like that m8, we can read a lot but we`ll never get it all at once - nothing strange there I`d say. There's no substitute for experience. I'm thinking about a Lyoto Machida build. Wonderful BX or MT, the rest in wrestling, or divided between striking/wrestling if you like these builds. Wonderful SD, TD and DG, the rest in punches/kicks, then build the clinchwork and improve striking. Always countering/accuracy, so that becomes nearly impossible to hit him or to take him down. I don't recall who but someone tried this already and didn't have the best results. But if you are looking for a long term project, I did this with one of my projects who has yet to fight. I think I made him superb in SD, DG, and Clinch with prof TDD. Its not a bad way to go for a project. Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted September 16, 2010 Report Share Posted September 16, 2010 I don't recall who but someone tried this already and didn't have the best results. But if you are looking for a long term project, I did this with one of my projects who has yet to fight. I think I made him superb in SD, DG, and Clinch with prof TDD. Its not a bad way to go for a project. I'm planning to do this with a 18 year old. At the beginning I know he will be kinda uneffective, but I wanna build him through time. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 15, 2010 Report Share Posted October 15, 2010 is this a good way to build a fighter 18yr old boxing/wrestling=60 punches 90 clinchwork 50 striking defence 60 td def/ def grap 70 agility/flex 40 speed 80 cardio 10 balance 20 Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted October 15, 2010 Report Share Posted October 15, 2010 is this a good way to build a fighter 18yr old boxing/wrestling=60 punches 90 clinchwork 50 striking defence 60 td def/ def grap 70 agility/flex 40 speed 80 cardio 10 balance 20 Basically no but for a reason. When creating a fighter you need to know the objective of what you want from him. Someone you want to fight almost immediately, this set up would be about appropriate however you are better of making him 25. This will give you more points and round him off far better. This would 80/80 boxing/wrestling, and the three key elements (punches, strike defense and wrestling def) can be maximized. Creating an 18 year old is a longer term deal. They learn faster but it takes a lot more time to build them up. In this circumstance it is better to concentrate on one aspect and then plan to build the others up over sometime. You build them like this because it is easier to get from feeble to mediocre than it is to remarkable to wonderful. (In fact it is easier to go useless to mediocre than remarkable to wonderful) As a new player I would recommend that you go with what you had but make him 25. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 16, 2010 Report Share Posted October 16, 2010 hey i really neeed some help i created fighters over a month ago n theyre not any better how should i setup my training Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted October 16, 2010 Report Share Posted October 16, 2010 hey i really neeed some help i created fighters over a month ago n theyre not any better how should i setup my training There are several aspects that may be effecting your training. The first is what energy and what morale our your fighters at? Fighters will learn best in the 90's (or even better at 100%) so setting training up to get this is critical. Along with that is having the conditioning up, wonderful or more so energy stays up combined with cleans gyms and buying your fighter new clothes to keep your morale up. Then you need to look at quality of training, Sparring is the quality of those participating and training with coaches is dependent on how many training with the coach. These are the key aspects to good training. Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted October 21, 2010 Report Share Posted October 21, 2010 I'm thinking about a Lyoto Machida build. Wonderful BX or MT, the rest in wrestling, or divided between striking/wrestling if you like these builds. Wonderful SD, TD and DG, the rest in punches/kicks, then build the clinchwork and improve striking. Always countering/accuracy, so that becomes nearly impossible to hit him or to take him down. So I made it. This is my Lyoto Machida prototype: http://www.mmatycoon.com/fighterprofileman....php?FID=110274 I'll release him, but it was nice testing with him. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 26, 2010 Report Share Posted October 26, 2010 why release determined/big heart? Quote Link to comment Share on other sites More sharing options...
PSUMike Posted October 26, 2010 Author Report Share Posted October 26, 2010 Basically no but for a reason. When creating a fighter you need to know the objective of what you want from him. Someone you want to fight almost immediately, this set up would be about appropriate however you are better of making him 25. This will give you more points and round him off far better. This would 80/80 boxing/wrestling, and the three key elements (punches, strike defense and wrestling def) can be maximized. Creating an 18 year old is a longer term deal. They learn faster but it takes a lot more time to build them up. In this circumstance it is better to concentrate on one aspect and then plan to build the others up over sometime. You build them like this because it is easier to get from feeble to mediocre than it is to remarkable to wonderful. (In fact it is easier to go useless to mediocre than remarkable to wonderful) As a new player I would recommend that you go with what you had but make him 25. On top of all this, you gave him very high speed which really doesn't help him much. Had you put that in agility, it would have been a little better. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2010 Report Share Posted November 11, 2010 I just created a ''Chuck Lidell'' his name is Tony Zaldiar http://mmatycoon.com/fighterprofilemanager.php?FID=116188 any tips for trianing my fighter succesfully? Here are his stats Boxing: Proficient Muay Thai:Useless Wrestling:Competent BJJ:Useless Punches: Superb Kicks: Useless Elbows:Useless Knees:Useless ClinchWork:Mediocre Striking Defense:Proficient Ground and pound:Useless Takedown off:Useless Takedown def:Strong Submissions:Useless Defensive Grap:Strong Agility:Competent Flexibility:Abysmal Speed:Abysmal Strenght:Woeful Conditioning:Mediocre Balance:Competent What should i train more beside physical skills?? does my fighter have potential??? thanks Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted November 11, 2010 Report Share Posted November 11, 2010 why release determined/big heart? 25 years old. Very very slow. Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted November 11, 2010 Report Share Posted November 11, 2010 I think that 25'ers suck, they have no future. A 18 year old can surpass a 25'er skills in 3-4 months, and keep evolving. Not such a "long term" deal... I think 18 owns everything. 25 is only for fighting-ready experiments. Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted November 17, 2010 Report Share Posted November 17, 2010 When beginning the game, a 25 year old is very useful. It will give you a fighter who is competitive immediately at a low level and will allow players to learn the game. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2010 Report Share Posted November 21, 2010 Seems like all my original fighter were Bispings, feeble all around. And I must add, they all sucked at first. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2010 Report Share Posted November 21, 2010 Now a days I try to make them really good at one style or relatively good at 2 styles and train the other. Quote Link to comment Share on other sites More sharing options...
RodrigoMachado Posted November 27, 2010 Report Share Posted November 27, 2010 Fedor Type = Offensive boxing skills, offensive wrestling skills and offensive submissions Very high punches, takedowns, GNP and submissions Very high physicals Good kicks, clinchwork and defensive skills all-around Only lacks elbows and knees. Quote Link to comment Share on other sites More sharing options...
AlexiZaitev Posted December 1, 2010 Report Share Posted December 1, 2010 im looking to create a new fighter, i was thinking of doing a boxing/bjj fighter with insane condition then training his physicals up then move on to primaries, is this a good idea or should i scrap it and try something else Quote Link to comment Share on other sites More sharing options...
DeadlyDirk Posted December 1, 2010 Report Share Posted December 1, 2010 im looking to create a new fighter, i was thinking of doing a boxing/bjj fighter with insane condition then training his physicals up then move on to primaries, is this a good idea or should i scrap it and try something else The plan of doing physicals followed by primaries and then presumably secondaries is a good idea, whether or not a Boxer/BJJ guy is a good idea is debatable. If you can pull it off then great job but basically to have a succesful build in this department you more or less need high attributes in everything otherwise you could well come up short against someone who specialises either in Boxing or BJJ. You'll need the wrestling in these cases to either take the boxer down or keep the BJJ guy standing. From a defensive point of view you'll also need some Muay Thai primary skills. I'm not saying don't do it, but just understand he could well be a very long term project if you truly want him to be a well rounded Boxer/BJJ guy. Quote Link to comment Share on other sites More sharing options...
AlexiZaitev Posted December 1, 2010 Report Share Posted December 1, 2010 The plan of doing physicals followed by primaries and then presumably secondaries is a good idea, whether or not a Boxer/BJJ guy is a good idea is debatable. If you can pull it off then great job but basically to have a succesful build in this department you more or less need high attributes in everything otherwise you could well come up short against someone who specialises either in Boxing or BJJ. You'll need the wrestling in these cases to either take the boxer down or keep the BJJ guy standing. From a defensive point of view you'll also need some Muay Thai primary skills. I'm not saying don't do it, but just understand he could well be a very long term project if you truly want him to be a well rounded Boxer/BJJ guy. so your saying that should start him with a balanced skill set, but with boxing and bjj as the high points, then train those up along with those main two Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted December 1, 2010 Report Share Posted December 1, 2010 so your saying that should start him with a balanced skill set, but with boxing and bjj as the high points, then train those up along with those main two Concentrate your skill sets. Its easier to gain lower levels than it is higher ones. Quote Link to comment Share on other sites More sharing options...
AlexiZaitev Posted December 1, 2010 Report Share Posted December 1, 2010 Concentrate your skill sets. Its easier to gain lower levels than it is higher ones. so competent or higher boxing/bjj and just fill out the rest on muay thai and wrestling? Quote Link to comment Share on other sites More sharing options...
CardiffWanderer Posted December 1, 2010 Report Share Posted December 1, 2010 so competent or higher boxing/bjj and just fill out the rest on muay thai and wrestling? Making a 25 year old you could afford to make a proficient/purple guy, However a Boxing/BJJ guy is not a great build. Quote Link to comment Share on other sites More sharing options...
AlexiZaitev Posted December 1, 2010 Report Share Posted December 1, 2010 Making a 25 year old you could afford to make a proficient/purple guy, However a Boxing/BJJ guy is not a great build. because bjj is basically useless in this game? though my 35% of my wins have been by submission, and i was thinking of making a 22 year old might try a liddell if i avoid the box/bjj Quote Link to comment Share on other sites More sharing options...
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