Guest Posted March 30, 2017 Report Share Posted March 30, 2017 Chris, might be better if you could look at just the last year? Not sure if it's possible. Would be a fairer representation of the "current" engine. 1 Quote Link to comment Share on other sites More sharing options...
MasterLeader Posted March 30, 2017 Report Share Posted March 30, 2017 I'd say around 60% of UFC fights go to Decision so those stats aren't far off Quote Link to comment Share on other sites More sharing options...
juicemalone Posted March 30, 2017 Report Share Posted March 30, 2017 Yea game engine itself is fine Quote Link to comment Share on other sites More sharing options...
Rambo Posted March 31, 2017 Report Share Posted March 31, 2017 Chris, might be better if you could look at just the last year? Not sure if it's possible. Would be a fairer representation of the "current" engine. I'd say it does a pretty good job representing the current engine. You get maybe 1 sub per card. 2 or 3 if you're really lucky. The game certainly doesn't have a "too many fights go to decision" problem. I'd say any fighter that has that problem has a hidden deficiency (pillow fist) or manager problem. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted March 31, 2017 Report Share Posted March 31, 2017 I'd say it does a pretty good job representing the current engine. You get maybe 1 sub per card. 2 or 3 if you're really lucky. The game certainly doesn't have a "too many fights go to decision" problem. I'd say any fighter that has that problem has a hidden deficiency (pillow fist) or manager problem. Yup. What I meant was that if you're counting all of Syn's fights it counts the counter-takedown era, the early sub era and so on. Last year's fights would be just a representative of the engine that you have now. Hope that makes sense! 1 1 Quote Link to comment Share on other sites More sharing options...
JLP Posted April 30, 2017 Report Share Posted April 30, 2017 I wanna do updates. If there are things that need fixing, please PM me. Otherwise I'll work on finishing the separate physicals cap because I had done a lot of work on that and wasn't miles off finishing. I also know people want grappling only orgs so I'll start work on that. Can we get an e.t.a. on the update Mike? Quote Link to comment Share on other sites More sharing options...
Mooncutter Posted May 19, 2017 Report Share Posted May 19, 2017 I just want to say that the fight engine is very strong right now. Virtually perfect, actually. There are no major imbalances. Knees/elbows might be a little underpowered, but's that the only thing and I'm ranked 50 in this entire game. I have lots of grounds guys, clinchers and strikers, so I get all sides. If you want evidence for knees/elbows being slightly underpowered, look at how few top fighters max those skills out. Quote Link to comment Share on other sites More sharing options...
Marky Posted May 19, 2017 Report Share Posted May 19, 2017 Quote Link to comment Share on other sites More sharing options...
MMATycoon Posted May 19, 2017 Author Report Share Posted May 19, 2017 Can we get an e.t.a. on the update Mike? I've done most of it... Been chipping away a couple of hours a week. Couldn't really give you a timescale though without it just being a complete guess / lie. We've finished the grappling org option last week too so people have got something interesting to play with; I just need to get that checked out and put it all up as proper. 3 1 Quote Link to comment Share on other sites More sharing options...
Rambo Posted May 20, 2017 Report Share Posted May 20, 2017 I just want to say that the fight engine is very strong right now. Virtually perfect, actually. There are no major imbalances. Knees/elbows might be a little underpowered, but's that the only thing and I'm ranked 50 in this entire game. I have lots of grounds guys, clinchers and strikers, so I get all sides. If you want evidence for knees/elbows being slightly underpowered, look at how few top fighters max those skills out. Grappling is very effective at lower levels. Striking is effective at all levels. At high levels, it's really inefficient in comparison to the efficiency of striking. The change doesn't need to be drastic, but ref stand ups, TD efficiency, escapes need tweaking or need to be followed by another TD, or at least at a checkbox that says something like "attempt immediate takedown after escape", and sub efficiency needs consideration because as it is right now, the easiest place to get a submission is on your back in guard. Guard subs should remain where they're at, but subs from mount, side control, definitely need consideration. Black belts, Elite subs + elite flex, doesn't get it's due. 2 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted May 30, 2017 Report Share Posted May 30, 2017 A 2 Quote Link to comment Share on other sites More sharing options...
GreekFighter Posted July 14, 2017 Report Share Posted July 14, 2017 Managers return to the game all the time. Ask them whether they like the idea or not. Shiv just came back after about 3 years off. I can't imagine he'd prefer to pointlessly train all physicals up to elite just to be on an equal footing. Next time you make a new fighter after the cap, lemme know whether you miss training every fighter up to elite for literally no reason. Regarding the physicals getting messed about with primary / secondary training, we'll just have to see how it goes. I can't imagine it will be much more complicated than throwing in a weights session once a week or a cardio session in once a week to "rebalance"... it's something that people do in real life, so really it's what should happen here. It's not like the physicals need to be "perfect" to your build the entire time anyway, it only matters what they look like come fight time really. Sometimes I have to do something people aren't exactly clamouring for because I think it makes sense. Imagine if there was always a cap and I said I was gunna remove the cap and you now all had to spend months training every physical skill up to elite just to be the same as everyone else. You'd think that was moronic. I'm doing something that makes sense. If you wanna leave because of it that's up to you. When you come back in a year, you'll prefer it. Finally thank you for this update on the physicals. 1 2 Quote Link to comment Share on other sites More sharing options...
Jarmas Posted July 16, 2017 Report Share Posted July 16, 2017 runing smooth with a few gliches here and there 1 3 Quote Link to comment Share on other sites More sharing options...
Humble Posted July 20, 2017 Report Share Posted July 20, 2017 Fight engine is perfect! 1 4 Quote Link to comment Share on other sites More sharing options...
JakeF Posted July 20, 2017 Report Share Posted July 20, 2017 Fight engine is perfect! You don't even have 20 fights on that engine lmao 2 3 Quote Link to comment Share on other sites More sharing options...
Humble Posted July 24, 2017 Report Share Posted July 24, 2017 You don't even have 20 fights on that engine lmao I'm just saying that from what I've experienced. This game excites me and I love how it's text based and think it's just great. Quote Link to comment Share on other sites More sharing options...
Psalmielking Posted July 31, 2017 Report Share Posted July 31, 2017 Techniques used by fighters during fights shud also b considered Quote Link to comment Share on other sites More sharing options...
Psalmielking Posted July 31, 2017 Report Share Posted July 31, 2017 I think more control over it, will not b a bad idea 1 Quote Link to comment Share on other sites More sharing options...
JLP Posted September 23, 2017 Report Share Posted September 23, 2017 I've done most of it... Been chipping away a couple of hours a week. Couldn't really give you a timescale though without it just being a complete guess / lie. We've finished the grappling org option last week too so people have got something interesting to play with; I just need to get that checked out and put it all up as proper. Four months later and we still havent seen the update that you said is done (grappling orgs) and the one that was said to be mostly done (physicals cap). The cosmetic and minor changes have been nice and a couple have been pleasant surprises, but the meat of the game is the fight sim and it hasnt been updated in over 2 years. Is the engine still being worked on or is the current incarnation a finished product? I can be patient if it's going to happen, but I don't want to wait around for something that was promised but never coming. 3 Quote Link to comment Share on other sites More sharing options...
Marky Posted September 23, 2017 Report Share Posted September 23, 2017 Fix this shit already. The greatest problem in this game. We've been waiting for years. 1 Quote Link to comment Share on other sites More sharing options...
Tev Posted September 23, 2017 Report Share Posted September 23, 2017 Does it make a difference if u use the online version or the andriod app to set up fighter tactics noticed they have different stuff Quote Link to comment Share on other sites More sharing options...
JLP Posted October 28, 2017 Report Share Posted October 28, 2017 Four months later and we still havent seen the update that you said is done (grappling orgs) and the one that was said to be mostly done (physicals cap). The cosmetic and minor changes have been nice and a couple have been pleasant surprises, but the meat of the game is the fight sim and it hasnt been updated in over 2 years. Is the engine still being worked on or is the current incarnation a finished product? I can be patient if it's going to happen, but I don't want to wait around for something that was promised but never coming. 5 weeks and no answer or progress, so I'm going to assume there is no further engine development planned. I hope im wrong. Quote Link to comment Share on other sites More sharing options...
Marky Posted October 30, 2017 Report Share Posted October 30, 2017 There never was much hope, just a fool's hope. Quote Link to comment Share on other sites More sharing options...
Nickstar Posted October 30, 2017 Report Share Posted October 30, 2017 I think there is some hope left http://mmatycoon.com/orgupcomingeventpublic.php?EvID=895093 Quote Link to comment Share on other sites More sharing options...
IMoorman Posted October 31, 2017 Report Share Posted October 31, 2017 I don't know if this game is like the UFC game on PlayStation and Xbox. I don't know whether or not it matters how much you turn up your submission offense when you have other aspects of your ground game turned up high. I'm not trying to get submitted by someone with a higher submission attribute than my character when my ground defense is superior. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.